WHAT WOULD YOU DO? A GAME OF ETHICAL & MORAL DILEMMA

by Lorraine Ukens

What Would You Do? is a management development training game on ethical and moral decision making. The training simulation uses dilemma scenarios to teach the concept of decision making and illustrate the impact unethical decisions can have on teams and organizations.

In today’s fast-paced, turbulent world, the pressure to succeed is on the rise. And when society around us focuses more on reaching an end result than the way the goal is achieved, the urge to be less than honest can sometimes fall into the mix. Watching others cheat or behave unethically can have a negative impact on groups, teams, and organizations.

What Would You Do? is an interactive game that teaches the benefits of acting ethically in the business world. It is an excellent teaching method because individuals get to experience the consequences their decisions and actions can have on teams and the organization.

The game presents eight decision-making scenarios that force participants to make difficult ethical decisions. Players have to decide whether to take a collaborative or competitive strategy, and each challenge increases in difficulty.

Learning Outcomes

  • Explore the opposing but related concepts of collaboration and competition

  • Learn how to make better choices under pressure

  • Understand the importance of trust - and how it can be lost

  • Show individuals what it takes to work in a partnership to achieve the best results

How It Works

What Would You Do? contains eight decision-making scenarios. For each scenario, players have to decide whether to take a collaborative or competitive road, scoring points for each of several rounds. Points are based on how an individual’s choice compares with those of the other players in the group. At the end of the game, players compare their decisions with the other players.

The first scenario mirrors the original Prisoner’s Dilemma - two prisoners are captured and brought in for questioning. Each has to decide whether to collaborate (which results in a lighter sentence) or save their own skin (which results in no punishment for one prisoner, and a heavy sentence for the other). Each of the next seven scenarios introduces additional problems that turn up the heat and force the participants to make increasingly difficult ethical decisions.

The Facilitator Guide contains everything needed to introduce and administer the game, including background information about the Prisoner’s Dilemma, an overview of the game, facilitator processing notes, debriefing questions, and suggested learning exercises. The Participant Workbook contains the eight decision-making scenarios, and includes scoring and response charts, a score sheet, and discussion and learning application pages.

What to Order

You will need to order a Facilitator Guide per trainer, plus one Participant Workbook for each individual learner. 

Each time you administer the simulation, you will need to order a new Participant Workbook for each individual. Facilitator Guides are also available for individual purchase if you have additional trainers or require a new copy.

Product Type: Game

Time Required: 3 hours

Author: Lorraine L. Ukens